Multilevel Simulation Methodology for FMECA Study Applied to a Complex Cyber-Physical System
نویسندگان
چکیده
منابع مشابه
A New Multilevel Framework for Cyber-Physical System Security
Cyber-Physical System (CPS) is a system of system which integrates physical system with cyber capability in order to improve the physical performance. It is being widely used in areas closely related to national economy and people's livelihood, therefore CPS security problems have drawn a global attention and an appropriate risk assessment for CPS is in urgent need. In this paper, a security fr...
متن کاملa study on thermodynamic models for simulation of 1,3 butadiene purification columns
attempts have been made to study the thermodynamic behavior of 1,3 butadiene purification columns with the aim of retrofitting those columns to more energy efficient separation schemes. 1,3 butadiene is purified in two columns in series through being separated from methyl acetylene and 1,2 butadiene in the first and second column respectively. comparisons have been made among different therm...
A Cyber Physical Interface for Automation Systems—Methodology and Examples
Cyber physical systems (CPS) in a manufacturing and automation context can be referred to different manufacturing process, including design, simulation, control, and verification. However, for data analytics, the concept of CPS is relatively new, and a standard methodology is lacking on how to incorporate this type of interface for automation applications. This study discusses a modeling method...
متن کاملA Multidisciplinary Design Methodology for Cyber-physical Systems
Designing cyber-physical systems is a challenge originating from the multidisciplinary and mixed-signal requirements. In order to handle this challenge, many design languages have been developed, but none is able to connect different application domains adequately. This paper proposes a new system based view for cyber-physical system design which can be easily adapted by MARTE or SysML, as it u...
متن کاملMultilevel Deformation Model Applied to Hand Simulation for Virtual Actors
Until now, real-time environments have focused on optimizing the speed of the display, mainly by managing various levels of details of the scene's objects. These approaches are generally aimed at virtual scenes with rigid objects. If we consider that objects can be deformed trough time, another process has to be considered in the scene building pipeline: each object must be deformed prior to it...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Electronics
سال: 2020
ISSN: 2079-9292
DOI: 10.3390/electronics9101736